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Tangible Interfaces for Programming Environments for Children

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Currently, the concept of “Computational Thinking” (CT) has been discussed as a fundamental component of future generations. A way to introduce CT is through visual programming environments combined with tangible interfaces. This research project aims: to analyze the role of these systems (focusing on the programs Kodu and Scratch) in the educational context; to develop supportive materials regarding the environments; and to conduct an experiment, involving all systems, with children.